No Time For Searching
Kaspar and Castille will spend only a small amount of time searching the room. They take cursory glances on and around the furniture, or open the random drawer without any thought of traps. After hastily taking what they can, Castille turns to Kaspar, "We'll have to come back. I know this room is worth the effort, but there is still a chance that Kegga is alive. I'd rather he live, then I pay for another round of ale in somber celebration. Come on."
Kaspar looks up from underneath the bed to meet Castille's eyes. He still has his bastard sword at the ready; his eyes are darting around the room. Without argument, Kaspar nods, climbs to his feet and follows his companion. They'll check the trap door first and then proceed back. On the way out, Kaspar closes the door behind him and barricades it with whatever he can -- including the body of the ghoul to ward off would-be looters.
Just to be sure, there are no other exits besides the trapdoor, correct? In other words, the team should be heading back to the other, unexplored tunnel?
As for searching, let's call it three rolls, taking ten on each.
Kaspar looks up from underneath the bed to meet Castille's eyes. He still has his bastard sword at the ready; his eyes are darting around the room. Without argument, Kaspar nods, climbs to his feet and follows his companion. They'll check the trap door first and then proceed back. On the way out, Kaspar closes the door behind him and barricades it with whatever he can -- including the body of the ghoul to ward off would-be looters.
Just to be sure, there are no other exits besides the trapdoor, correct? In other words, the team should be heading back to the other, unexplored tunnel?
As for searching, let's call it three rolls, taking ten on each.

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