A Mighty Blow
Finding the shops shut tight, Kaspar begins to climb up the side of the building, using awnings, chinks in the wood slats, and whatever else he can find to use as footholds. Once he reaches the nearest balcony -- or roof if he comes to it -- Kaspar will turn and ready his bow.
Kaspar scores a 17 on his climb check.
Castille, however, steps forward towards the ape. His hands glow with electricity. The spark of a sorcerer's zeal that is alive in his eyes is checked only by a brief pause as Castille glances towards the wounded Kaspar. Castille attacks.
Roll of 19 on Castille's touch attack, plus 4 equals 23. That should be more than enough for a hit. Damage comes out as 16.
Kaspar scores a 17 on his climb check.
Castille, however, steps forward towards the ape. His hands glow with electricity. The spark of a sorcerer's zeal that is alive in his eyes is checked only by a brief pause as Castille glances towards the wounded Kaspar. Castille attacks.
Roll of 19 on Castille's touch attack, plus 4 equals 23. That should be more than enough for a hit. Damage comes out as 16.

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