August 31, 2005

The End Of Grallika, The Beginning Of Something Else

You are ushered in to the Duke's palace, and servants take your coats/cloaks, bringing you drinks. A fussy middle-aged chamberlain takes your names and gvies you formal welcome. Servants bring you iced drinks. You briefly meet several aides and secretaries who tell you that the Duke is very important and you should not waste his time. Everyone seems rushed and nervous.

Shortly thereafter a drum begins to beat. Everyone lines up, and you are taken out to a balcony. A crowd has gathered in the courtyard, and in the doorways, and like you on the balconies. On a higher balcony you can see the Duke, and with him his warforged bodyguard and lithe personal balladeer. The Duke looks your way briefly.

The drum stops, all is quiet, four armed guards bring Grallika out. The shfiter has his hands chained behind him and his mouth gagged. He will cast no spells. He is led to the large gibbet in the center of the courtyard, where an axeman awaits.

The execution is swift, Grallika tries to use his shfiter pwoer to strengthen his neck, but the axe is too sharp. It is over. The crowd roars its approval, and you are hustled away.

You are left in a largish sitting room, three doors, large bay windows, bookshelves, an orrey of rotating orbs, a telescope, an open bar that you may partake of, and everal comfortable chairs.
You don't see or hear her come in, but the balladeer, the slim elvish-looking woman with blond hair and purple eyes, is suddenly sitting on a chair, her lute by her side.

"So you are the two heros," she says with a smile. She waves her hand and a galss of whiskey flaots over to her from the bar. "What did you think of the executuion?" You feel that she is testing you.

0 Comments:

Post a Comment

<< Home