Pillar, Warforged Fighter 5th
Named for the fact that he never fled in combat, even when surrounded by a horde of enemies, this somber construct was first leased by House Cannith to fight for various sides, then finally sold to the Kingdom of Aundair (despite the fact that he had slain three of their battle wizards when he had been leased to Thrane).
For the last year of the Last War he fought the Karrnathi undead troops, and grew disatisfied with being treated as an object. When the Treaty of Thronehold granted him citizenship, he wandered through Aundair looking for purpose, but finding himself to be an object of ridicule. An Aundarian elf called Pilalr out one day, ordering the warforged to follow him home. "You are my property, fool!" the elf claimed, holding up some document. Pillar shoved the elf, and the elf drew a wand, unleashing a burst of flame. Fearful for his life Pilalr struck, and the elf was severed into two parts.
Not trusting the Aundarian Courts, Pillar fled to the Eldeen Reaches, thinking that the government of the Reaches (such as it was) would not heed an Aundarian summons too well, as they had broken away from Aundair. Pillar's luck was only margianlly better in the Reaches, but aside from an attack on his person by some Ashbound fanatics it wasn't that bad. He eventually found himself in Varna where he worked as a mercenary. Eventually House Vadalis contacted him about a secret mission. He joined a cranky beasthide shifter cleric in a courtyard and quickly grew bored when the shfiter tried to convert him. Some ten minutes later, however, a half-orc in a mithril chain shirt, and a half-elf with a crossbow and a definite presence, came into the courtyard with the human woman who had hired Pillar...
Pillar, Medium Construct (Living Construct)
Fighter 5th, AL N
Str 18, Dex 12, Con 15, Int 12, Wis 9, Cha 6
HD 5d10+10, hp 43
AC = 21 (Adamantine Body, heavy mithril shield, Dex), ACP = -5
Touch AC 11, Flat-footed AC 20
Init +5, Move 20, SV F+6, R+2, W+0
BAB +5, Grp +9
Melee bastard sword +11, d10+7
Melee unarmed strike +9, d4+4
Ranged javelin +6, d6+4
SQ: DR 2/adamantine, living construct traits
Skills: Craft Stonemasonry (and self-repair) +11, Climb +7, Escape Artist +1, Jump +5
Feats: Adamantine Body, Exotic Weapon Proficiency Bastard Sword, Weapon Focus Bastard Sword, Improved Initative, Weapon Specialization Bastard Sword
Equipment: Mwk artisan's tools stonemasonry, 2 mwk javelins, +1 Bastard Sword, heavy mithril shield, Slippery Quality magical enhancement to adamantine body (+5 to Escape Artist checks), Backpack, 2 bags of clatrops, sunrod, dagger, Climber's Kit
For the last year of the Last War he fought the Karrnathi undead troops, and grew disatisfied with being treated as an object. When the Treaty of Thronehold granted him citizenship, he wandered through Aundair looking for purpose, but finding himself to be an object of ridicule. An Aundarian elf called Pilalr out one day, ordering the warforged to follow him home. "You are my property, fool!" the elf claimed, holding up some document. Pillar shoved the elf, and the elf drew a wand, unleashing a burst of flame. Fearful for his life Pilalr struck, and the elf was severed into two parts.
Not trusting the Aundarian Courts, Pillar fled to the Eldeen Reaches, thinking that the government of the Reaches (such as it was) would not heed an Aundarian summons too well, as they had broken away from Aundair. Pillar's luck was only margianlly better in the Reaches, but aside from an attack on his person by some Ashbound fanatics it wasn't that bad. He eventually found himself in Varna where he worked as a mercenary. Eventually House Vadalis contacted him about a secret mission. He joined a cranky beasthide shifter cleric in a courtyard and quickly grew bored when the shfiter tried to convert him. Some ten minutes later, however, a half-orc in a mithril chain shirt, and a half-elf with a crossbow and a definite presence, came into the courtyard with the human woman who had hired Pillar...
Pillar, Medium Construct (Living Construct)
Fighter 5th, AL N
Str 18, Dex 12, Con 15, Int 12, Wis 9, Cha 6
HD 5d10+10, hp 43
AC = 21 (Adamantine Body, heavy mithril shield, Dex), ACP = -5
Touch AC 11, Flat-footed AC 20
Init +5, Move 20, SV F+6, R+2, W+0
BAB +5, Grp +9
Melee bastard sword +11, d10+7
Melee unarmed strike +9, d4+4
Ranged javelin +6, d6+4
SQ: DR 2/adamantine, living construct traits
Skills: Craft Stonemasonry (and self-repair) +11, Climb +7, Escape Artist +1, Jump +5
Feats: Adamantine Body, Exotic Weapon Proficiency Bastard Sword, Weapon Focus Bastard Sword, Improved Initative, Weapon Specialization Bastard Sword
Equipment: Mwk artisan's tools stonemasonry, 2 mwk javelins, +1 Bastard Sword, heavy mithril shield, Slippery Quality magical enhancement to adamantine body (+5 to Escape Artist checks), Backpack, 2 bags of clatrops, sunrod, dagger, Climber's Kit

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