Close, But No Banana
Given that the kobold did a withdraw action, he moved double his land speed. (Normal land speed for a kobold is 30 fett, or six squares, they're fast.) As you can see here, the kobold started off on C1, then moved backwards to C7, which is 6 squares, enabling him to move to the right another six squares, or 4 squares (20 feet) to the right of E7. (As to why the kobold did not turn at C4 instead of C7...perhaps you will find out.) Drawing a diagnol from the alcove, along C1-D3-E5, the sleep spell goes off in the square that is two squares ot the right of E7. So you tagged him with the burst effect.
Alas, he made his save, and shakes away the drowsiness.
Kaspar's initiative count is sufficiently after Castille's that he can give chase. He turns the corner and sees that the kobold is indeed heading straight for the retention vat. (That lantern and whatnot is still there.)
Oddly, the kobold does not appear to be heading for the ladder up the side of the vat, but instead is moving to the east of the ladder (to the right on the previous link - consider the ladder on the vat to be in line with rows 5 & 6, and the kobold is moving along row 7, as I said before). The kobold is still 20 feet away from the vat, however.
Kaspar does not have time to dig around for the thunderstone if he wants to keep up. Drawing it out would be a move action and would give the kobold a 6-square lead.
Kaspar can do one of two things to stay with the little critter. A) do a double move and stay next to the kobold, or B) make the last 10 feet of movement a charge, which will allow Kaspar an attack on the kobold (at a +2), but will give Kaspar a -2 on Armor Class for the following round.
Make your choice and post the results. Then it will be the kobold's turn again, then Castille's.
Alas, he made his save, and shakes away the drowsiness.
Kaspar's initiative count is sufficiently after Castille's that he can give chase. He turns the corner and sees that the kobold is indeed heading straight for the retention vat. (That lantern and whatnot is still there.)
Oddly, the kobold does not appear to be heading for the ladder up the side of the vat, but instead is moving to the east of the ladder (to the right on the previous link - consider the ladder on the vat to be in line with rows 5 & 6, and the kobold is moving along row 7, as I said before). The kobold is still 20 feet away from the vat, however.
Kaspar does not have time to dig around for the thunderstone if he wants to keep up. Drawing it out would be a move action and would give the kobold a 6-square lead.
Kaspar can do one of two things to stay with the little critter. A) do a double move and stay next to the kobold, or B) make the last 10 feet of movement a charge, which will allow Kaspar an attack on the kobold (at a +2), but will give Kaspar a -2 on Armor Class for the following round.
Make your choice and post the results. Then it will be the kobold's turn again, then Castille's.

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